Vira

Vira

Female dwarven fireball. Vira is not want to follow rules just ‘because’. She is one very much led by her heart. And there is nothing that will tear her from that course, not even her adoptive parents, Valryk and Vora. She studied at Ith-Azur to become a Martial Sai, graduating early unbeknown to her parents. She studied the dwarven martial art, known as Ith-Rhun, because she ‘liked’ how it felt to beat one’s enemy to submission with her bare hands. She is tough and rough as they come. Yet, she does have a softer side that only true trusted friends are every able to be allowed to see. Brake that trust…and she’ll brake your back!

Plaver: NPC
Rank & O.C.C.: 3rd Level Dwarven Martial Sai
Race: Dwarf
Land of Origin: Korin-Ithrik
Citizenship: Korin-Ithrik


VITAL STATISTICS ATTRIBUTES SAVING THROWS COMBAT BONUSES
HT 3" ft
2 in
IQ 14 Save vs Magic +3 Strike +2
WT 142 lbs ME 11 Save vs Psionics +0 Parry +3
PPE 78 MA 6 Save vs Coma/Death +10% Dodge +2
HP 36 PS 38 Save vs poison/disease +2 Roll +2
SDC 65 PP 17 Save vs H.F. +3 Pull +2
Level 3 PE 18 Save vs Insanity +0 Initiative +3
Exp. GM’s Notes PB 11 Perception Roll + Damage +23
Sex Female SPD 28 Save vs Illusions/M.C. +1 Critical 18-20
Birthday 19th of Crimson, 9962 A.T. AR-Nat Disarm +0
HTH: Ith-Rhun HF n/a Save vs Possesion +6 Attacks 2
Alignment Scrupulous Trust/Intimidate % K.O./Stun N/A
Charm/Impress N/A Death Blow N/A
Marques: $


Non-Monetary Items of value:

Gems <>


Weapons: Damage Strike Parry Other
Golden-Steel Runic Knuckle Duster 1D6+29 +7 +7 Notes: Bonus to Strike and Parry added in.
+ 1 to Initiative
+ 4 to Strike
+ 4 to Parry
+ 2 to Disarm
Armor RF-C RF-T RF-I RF-S SDC Notes


Natural Weapons: Damage Notes
Punch 1D6 + PS
Power punch 2D6 + PS
Axe punch 1D6 + 1/2 Axe damage & PS Bonus.
Must grab the haft just below the head and use the axe blade as sharpened knuckle dusters.
Racial Abilities: Notes
Bonuses: +1 to Strike, Parry and Dodge. +2 to save vs Horror Factor. +2 to save vs poison.
O.C.C. / R.C.C. Abilities: Notes
Spirit Strike: Used against dragons, elementals, demons and other supernatural beings and creatures of magic; does triple damage; Costs: 2d6 PPE per strike (if misses the PPE is still spent)
Skin of Ithan R.F. of 16 (C/T/I/S), 160 SDC;
Costs: 3D6 per activation;
Duration: 2 minutes per level
Ith Rhun Bonuses Critical Strike from Behind (Triple if a natural 18-20)
MAGIC JEWELRY STATS NOTES
* * * * * *
Runic Pigeon Ring Made from the bone of an Aruda. Will allow the user to use the spell: Magic Pigeon 3x per day
Provided for Guardian Operatives.
MAGIC WEAPONRY STATS NOTES
Golden-Steel Runic Knuckle Duster + 1 to Initiative
+ 4 to Strike
+ 4 to Parry
+ 2 to Disarm
1D6+6 Damage (Plus P.S. Bonus)
Like Brass knuckles but made of hardened steel engraved with enchanted golden runes. The knuckles are shaped like square pyramids

Weapon Proficiencies Level Acquired Strike Parry Thrown Notes
Battle Axes One +2 +1 +1 +1D6 to damage
Paired: 1-handed Axes Two N/A N/A N/A May add Weapon Damage to Punch Attack. See Axe Punch
Fist Weapons Two +1 N/A N/A +1 to Strike at Levels 1, 3, 7, 11, 14. This bonus is combined with hand to hand.
OCC Skills Base% Bonus Start Current Total %
Field Armorer 30% +10% 1 6 50%
Gemology 36% +10% 1 6 76%
Horsemanship: Exotic 36% +5% 1 6 76%
Lang: Dwarven 98% N/A 1 3 98%
Lang: Shihon 40% +20% 1 3 70%
Lang: Trade Elven 40% +20% 1 3 70%
Math: Basic 36% +10% 1 6 76%
Horsemanship: Exotic 36% +5% 1 6 76%
Land Navigation 1 6
Swimming 36% +10% 1 6 76%
Climbing 36% +10% 1 6 76%
Lore: Demons & Monsters +15% 1 6 71%
Wilderness Survival N/A N/A 1 6 See W.P.s
General Athletics 36% +5% 1 6 76%
Acrobatics 36% +5% 1 6 76%
Gymnastics N/A N/A 1 6 See W.P.s
Running N/A N/A 1 6 See Combat
Prowl 36% +10% 1 6 76%
H-t-H: Ith Rhun
OCC Related Skills Base Bonus Start Current Total %
Anthropology 36% +10% 1 6 71%
First Aid 46% +10% 1 4 76
Tracking 30% +0% 42%
- Track Animals
-Track Humanoids
Heraldry 20% +0% 30%
Writing 20% +5% 1 3 35%
Lore: Rune Magic 1 3
- Gen. Knowledge 25% +0% 35%
- Rec. Wards, Runes & Circles 15% +0% 25%
- Rec. Enchantment 35% +0% 45%
- Rec. Magic 20% +0% 30%
_______________ N/A ??% 6 1 N/A
_______________ N/A ??% 9 ?? N/A
_______________ N/A ??% 12 ?? N/A
Secondary Skills Start Current Total %
W.P.: Battle-Axes N/A 1 3 N/A
Camouflage 25% 1 3 35%
Detect Ambush 35% 1 3 45%
Detect Concealment 30% 1 3 40%
W.P. Fist Weapons N/A 2 2 N/A
W.P. Paired: 1-Handed Axes N/A 2 N/A N/A
_______________ N/A 5 2 N/A
_______________ N/A 7 ?? N/A
_______________ N/A 10 ?? N/A
_______________ N/A 13 ?? N/A

Inventory

Picture by Conceptopolis, LLC.


Vira

Regnum AZ_RUNE AZ_RUNE